Bad hits too close for comfort each time a long-time nemesis of the Mystery Trackers attacks the organization’s hallowed home base.
Mystery Trackers: Silent Hollow – Within my last Secret Trackers review, I mentioned worrying that one day the show would let me down. In the end, one company can simply crank out hits for way too long; then again, if you’re Elephant Games, the regular rules may not apply. Having looked at first a knockoff of Big Fish’s own Mystery Case Files, Mystery Trackers has now officially eclipsed that franchise both when it comes to game concepts and delivery, as its latest title, Mystery Trackers: Silent Hollow certainly shows.
The Mystery Trackers collection portrays you as a realtor in a robust cabal of super-detectives who are identical parts James Bond and Miss Marple. In Noiseless Hollow, you’re surprisingly summoned to Mystery Trackers HQ which is devastated by a string of strikes. You appear to discover both the building along with the town around it beset by unexpected floating masks-bizarre mechanisms that appear to possess the power to control people’s thoughts. Not your talented fellow agents may resist the masks’ nasty influence, so when the agents are overcome, the centuriesold Mystery Trackers organization discovers it self on the brink of failure.
Fortunately, you look invulnerable to the flying masks’ living room tips. Your canine sidekick Elf can also be, hypnosis-resistant, along with the two of you team up to capture the puppet master managing the masks. Silent Useless lives to previous Mystery Trackers games in each respect: it truly is amazing, varied, highly interactive, and full of dynamic story-telling cutscenes. Each location provides you with several things to perform, as well as the looking aspect is enhanced by particular gizmos which permit you to see things you can not see with all the naked eye. The game’s hidden object scenes are just as well-composed as in prior titles, and keep to be built of items that seem sensible within the framework. These moments activate in intriguing ways and include interactivity which is not simply intelligent, but increases the story too.
Storytelling is the emphasis of Quiet Hollow, and along with cutscenes and hidden item scenes, it employs a range of additional smart storytelling gimmicks. When you progress, a weird apparatus records pictures of individuals and devices and earnings information about them in the kind of “secret documents.” These become a manual of types that fills you in around the things you encounter, and supplies you with tons of inside information concerning the Mystery Trackers. Similarly, throughout the game you’ll gather your other agents’ animals (you have Elf to help youother brokers have gifted moles, turtles, and hedgehogs) and these also become a specific generator of intelligence. On the top of those, in and about the HQ, you run across pictures, tapestries, and mechanical puppet shows that illustrate the annals of the organization, in addition to its run ins with seemingly immortal uber villain, Morpheus.
While all Secret Trackers games tell a good story, what makes Noiseless Hollow different from others is its DoubleOh-Seven-like dependence on awesome gadgets. Mystery Trackers agents are employed for their special forces: some can teleport, some can attract turbo, and some have telekinesis. If they don’t have special powers, but, the agency can give some to them via specific treatment. Here-you get the power to start fires, freeze things, and un – hypnotize folks (and animals), and all three of these abilities often be convenient. It really is like you’re a mutant hybrid of Sherlock Holmes and the X – Men, and who wouldn’t need that? Even small Elf receives a trendy new bulletproof jacket and his own walkietalkie.
The devices represent the advanced side of Silent Hollow; the questions represent the side that sways toward the tried – and – true. As in previous Secret Trackers games, the questions are frequently familiar-being of the spinning color wheel or image reassembly assortment-nevertheless, they can be delivered uniquely sufficient to produce that forgivable. As mentioned, the game’s graphics maintain the lambent regular of the set, as do the live-action characters. Sporadically, the dubbed English sounds clash rather severely with the appearance of individual characters, but the narrator, who you notice the most, is totally cast. The game’s music, which features five new designs by composer Yuri Ginzburg, is also perfect and effectively conveys the suspense and mystery of prior musical results.
Once you and Elf have stored the evening in the main game, you unlock an additional hour of game play in Silent Hollow’s reward chapter. Inside, brokers are disappearing and all proof points to a culprit with time-traveling capabilities. Regrettably, although the full time travel notion is fascinating, this area is way less convincing since it requires no striving to explain events as well as make them logical. Furthermore less than exciting is an additional named the “Secret Space.” The Key Room provides you with the questionable chance to play-through chunks of the sport again to be able to gather portraits of earth’s most illustrious detectives (none of whom are known by title and whose descriptions might baffle some gamers). It is essentially a rehash of things you’ve previously played, and even though you receive a special wallpaper for performing it, it smacks of articles cushioning.
A much better extra is the shop. Through the entire game, you amass ducats which could then be used to purchase interesting tiny things. Your good buddy Elf is currently a family man-er…dog, and you could buy him and his furry brood a variety of awesome toys and luxury items. You can even spend your ducats on menu customizations like symbols and skins for the touch toad. The latter are amusing and include particular skin specific animations. Other extras include a technique guide, a dossier filled with secret files, an Achievements gallery, a guide of Mystery Trackers pets, wallpapers, concept art, audio tracks, and a really peculiar green screen movie. (You’ll have to test it out yourself.)
Mystery Trackers: Quiet Hollow is definitely an amazing game. It includes the familiar with the progressive in just the most suitable measure, and concentrates most of its own components on serving the narrative. Even though the bonus chapter is really a touch lackluster along with the Secret Room added is pretty much unnecessary, the game’s entire good quality and other fun accessories make it really worth the cost.